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' Ensure that if an event is currently executing, ' to wait for an event to finish, the wait only gets ' The 'counted' flag ensures that if this thread has ' Allow the timer to run for a period of time, and then ' This keeps the test runs from overlapping.
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' Wait until the control thread is done before proceeding. ' Start the control thread that shuts off the timer.ĭim t As New Thread(AddressOf ControlThreadProc) timerIntervalDelta + rand.Next(timerIntervalDelta * 2) ' race conditions between tests, or with very late events.ĬurrentTimer.Interval = timerIntervalBase _ ' Test runs alternate between Timer1 and Timer2, to avoid ' Set syncPoint to zero before starting the test Private static aTimer Ĭonsole.WriteLine("\nPress the Enter key to exit the application.\n") Ĭonsole.WriteLine("The application started at times for an event to complete.", numWaits) When the user presses the Enter key, the application calls the Stop method before terminating the application. The event handler displays the value of the ElapsedEventArgs.SignalTime property each time it is raised.
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The following example instantiates a object that fires its Timer.Elapsed event every two seconds (2,000 milliseconds), sets up an event handler for the event, and starts the timer. Void Stop() public void Stop () member this.Stop : unit -> unit Public Sub Stop () Examples Stops raising the Elapsed event by setting Enabled to false.